Quest For Dendoro is an indie game created by GSND Cohort at Northeastern University in partnership and for the Mills College Children School who helped with story and design of the game.
The game follows a masked warrior embarking on a quest to retrieve the Squirrel Queens amulet from a gang of racoons.
As the 3D artist and level designer, I created stylized 3D environmental assets designed levels and puzzles that reflected ideas imagined by the children of MCCS.
Responsibilities: Asset Creation, Level Design layout, Visual References
Engine: Unity | Modeling: Maya
Team size: 5
Year: 2025
Final In engine scene from Quest For Dendoro
The first step in designing the models was to block out a general shape of assets to be used in game from references of trees and other games such as Paper Mario
After redesigning assets, models were retopologized and imported into Unity.
All gifs render as in game